Internal Producer - Jarrett Ford jarretteford.com

Tech Lead/AI Lead - Carl Petty pcarl.com

Effects/QA Lead - Cole Stanchfield sircole.webs.com

Render/Design Lead - Tim Richards timrrichards.com

Asset Lead - John Kerwin johnmkerwin.com/ionrevolver

Interface Lead - Paul Martens

Art Lead/Character Artist - Brian Gordon

Environmental Artist - Logan Kurtz

Tuesday, November 17, 2009

Ion Revolver Tech






Below is a glimpse of some video/screenshots of Ion Revolver "in the making". Enjoy!



Pathfinding







A Star






Shadow Mapping











Ion Revolver Character Art

Lots of work went into the design of the characters that define Ion Revolver. Enjoy the drawings from which inspiration was drawn from.


Mechanized Suit


Miner

Sheriff


Carlito Barnes


Malcolm Raynor






Welcome to Ion Revolver

Welcome to the Ion Revolver blog. Here all allies of Malcolm Raynor and fans of his killing ways can celebrate headshots gallore! Raynor needs more friends.....and more victoms. Share your thoughts and let everyone at Bad Apple Games know what your think about the game!